#Suns
Procedurally generated stars using the SolarBodyEditor. Each sun is defined by surface colour, corona intensity, and emission parameters.
Procedurally generated sun with turbulent surface patterns and sunspots
SolarBodyEditor with temperature, radius, luminosity, and corona properties
#Planets
Planet surfaces generated via the PlanetGeneratorClient tool, producing terrain, biomes, and atmospheric scattering.
Night side with city lights and atmospheric scattering at the terminator
Earth-like planet with oceans, continents, and polar ice caps
#Clouds
Volumetric cloud layers rendered over planet surfaces, with configurable density, altitude, and coverage.
#Rings
Planetary ring systems with configurable band count, colour gradients, and opacity falloff.
Planetary ring system with multiple colour bands and opacity falloff
Ringed planet backlit by its parent star, with the planet's shadow visible across the rings
#Asteroid Belts
Asteroid belts composed of instanced rock meshes distributed in orbital bands around planets.
Earth-like planet surrounded by a dense asteroid belt
View from within an asteroid belt, with individual rock meshes at varying distances